Full GPU vs Fractional Allocation: Isolation vs Utilization Trade offs
The Allocation Decision
GPU allocation happens at scheduling time and fundamentally determines performance isolation, utilization efficiency, and cost. Full device allocation gives one workload exclusive access to an entire GPU (like a V100 with 16GB memory). Fractional allocation uses NVIDIA MIG (on A100 or newer) or vGPU to slice a physical GPU into smaller isolated partitions, allowing multiple workloads to share the same device.
Full GPU Allocation
Provides strong isolation and predictable performance. A LLM requiring 14GB of memory and high memory bandwidth gets the entire device without contention. The downside is capacity waste: a small embedding model using only 2GB leaves 14GB idle on a 16GB GPU, raising costs significantly. For latency critical inference with strict SLOs, full allocation prevents noisy neighbor interference from other workloads competing for shared resources like memory bandwidth, PCIe lanes, or power/thermal budgets.
Fractional GPU Allocation
Improves bin packing and utilization. MIG on A100 can create up to seven instances (like 1g.5gb partitions), each with dedicated memory and SM slices. This allows seven small models to share one A100 instead of requiring seven separate GPUs. The cost savings are substantial: $3 per hour for one A100 versus $21 per hour for seven separate V100s. The catch is scheduling fragmentation and potential interference. If you have three 1g.5gb instances allocated and need a 3g.20gb instance, the remaining capacity is stranded until existing workloads complete.
Hybrid Production Approach
Latency critical inference serving gets full GPUs with on demand capacity for reliability. Batch workloads, fine tuning jobs, and development workloads use fractional GPUs on spot instances for cost efficiency. Small models under 4GB memory footprint are good fractional GPU candidates. Large models over 10GB or those requiring near peak memory bandwidth get full devices to avoid performance degradation.